We strongly recommend you stop using this browser until this problem is corrected. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: It is part of the "Arcade Classics Anniversary Collection", released on Nintendo Switch in 2019, and separately as part of the Arcade Archives series, released in 2020.Your IP address has been temporarily blocked due to a large number of HTTP requests. The Famicom and PC Engine ports were re-released for the Wii Virtual Console in 2007, the latter getting an international release. No version of Gradius II saw a release in North America until its inclusion in the Gradius Collection in 2006. There was also a release for Mobile phones on 2004 and Windows Phone on 2010. Gradius II was later re-released in the Japanese exclusive Gradius Deluxe Pack for the PlayStation, Sega Saturn and Microsoft Windows in 1996, and for the first time a worldwide release on the Gradius Collection for the PlayStation Portable in 2006. The graphics remained nearly unaltered, the background music is mostly the arcade version's soundtrack in redbook audio format, and one additional stage was added that is similar to the temple stage in the NES version of Life Force and the first stage of Gradius III. Presumably this was due to the fact that the Famicom version employed a custom memory mapper dubbed the VRC4, which enhanced some of the game's graphics and sounds, such as animation and voices, thus converting the game to a standard memory mapper (as Konami later did with Castlevania III: Dracula's Curse) would have been too time-consuming (since the original Gradius was not as popular overseas as it was in Japan).Ī PC-Engine Super CD-ROM² port was later released only in Japan in 1992. The game was first ported to the Family Computer in 1988 and was never released outside Japan. The PC Engine version offers a different ending screen after completing the game, depending on difficulty select. In the Famicom version, choosing another multiple after four will make the four multiples to move around the spacecraft for 16 seconds force field is the only shielding available for protection of the entire spacecraft, withstanding five hits and it is included in four different weapon configurations and progressions and 'Double' and 'Laser' have to be activated twice to achieve full performance. The shield option adds more durability, but only for the front of the Vic Viper, while the forcefield adds protection for the entire spacecraft, albeit only against three hits. Additionally, there are also two types of shielding to choose from: shield and forcefield. The player can have at most four multiples. All schemes have speed-up and multiples (Options), but have differing 'Missile', 'Double' (laser), and 'Laser' weapons. Gradius II retains the selection bar from Gradius, but now the player can choose between four different weapon configurations and progressions. Another first in the series was the inclusion of the "boss rush" (also known as "boss parade" or "boss alley"), a level designed entirely with only boss confrontations. This is primarily evident in two of the weapons configurations that are selectable. Gradius II has kept the gameplay from the original game, but infused it with enhancements brought from the spin-off, Salamander (Life Force). The player returns as the role of the pilot of the Vic Viper spaceship to battle the second onslaughts of the Bacterion Empire, under the new leadership of Gofer, the giant head. The original arcade version is also included in the Gradius Deluxe Pack compilation for the PlayStation and Sega Saturn and in Gradius Collection for the PlayStation Portable. Ports of Gradius II were released for the Family Computer (under the shortened title of Gradius II), PC-Engine Super CD-ROM², and the X68000 in Japan. Originally released for the arcades in Japan in 1988, it is the sequel to original Gradius and was succeeded by Gradius III. Gradius II (also known as Vulcan Venture in arcades outside Japan) is a side-scrolling shooter game developed and published by Konami.
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